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..
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__init__.py
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__main__.py
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__pycache__
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_cell_widths.py
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_emoji_codes.py
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_emoji_replace.py
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_export_format.py
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_extension.py
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_fileno.py
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_inspect.py
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_log_render.py
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_loop.py
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_null_file.py
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_palettes.py
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_pick.py
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_ratio.py
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_spinners.py
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_stack.py
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_timer.py
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_win32_console.py
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_windows.py
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_windows_renderer.py
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_wrap.py
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abc.py
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align.py
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ansi.py
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bar.py
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box.py
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cells.py
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color.py
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color_triplet.py
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columns.py
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console.py
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constrain.py
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containers.py
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control.py
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default_styles.py
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diagnose.py
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emoji.py
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errors.py
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file_proxy.py
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filesize.py
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highlighter.py
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json.py
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jupyter.py
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layout.py
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live.py
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live_render.py
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logging.py
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markup.py
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measure.py
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padding.py
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pager.py
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palette.py
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panel.py
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pretty.py
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progress.py
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progress_bar.py
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prompt.py
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protocol.py
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py.typed
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region.py
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repr.py
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rule.py
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scope.py
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screen.py
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segment.py
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spinner.py
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status.py
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style.py
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styled.py
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syntax.py
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table.py
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terminal_theme.py
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text.py
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theme.py
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themes.py
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traceback.py
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tree.py
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Editing: ansi.py
import re import sys from contextlib import suppress from typing import Iterable, NamedTuple, Optional from .color import Color from .style import Style from .text import Text re_ansi = re.compile( r""" (?:\x1b\](.*?)\x1b\\)| (?:\x1b([(@-Z\\-_]|\[[0-?]*[ -/]*[@-~])) """, re.VERBOSE, ) class _AnsiToken(NamedTuple): """Result of ansi tokenized string.""" plain: str = "" sgr: Optional[str] = "" osc: Optional[str] = "" def _ansi_tokenize(ansi_text: str) -> Iterable[_AnsiToken]: """Tokenize a string in to plain text and ANSI codes. Args: ansi_text (str): A String containing ANSI codes. Yields: AnsiToken: A named tuple of (plain, sgr, osc) """ position = 0 sgr: Optional[str] osc: Optional[str] for match in re_ansi.finditer(ansi_text): start, end = match.span(0) osc, sgr = match.groups() if start > position: yield _AnsiToken(ansi_text[position:start]) if sgr: if sgr == "(": position = end + 1 continue if sgr.endswith("m"): yield _AnsiToken("", sgr[1:-1], osc) else: yield _AnsiToken("", sgr, osc) position = end if position < len(ansi_text): yield _AnsiToken(ansi_text[position:]) SGR_STYLE_MAP = { 1: "bold", 2: "dim", 3: "italic", 4: "underline", 5: "blink", 6: "blink2", 7: "reverse", 8: "conceal", 9: "strike", 21: "underline2", 22: "not dim not bold", 23: "not italic", 24: "not underline", 25: "not blink", 26: "not blink2", 27: "not reverse", 28: "not conceal", 29: "not strike", 30: "color(0)", 31: "color(1)", 32: "color(2)", 33: "color(3)", 34: "color(4)", 35: "color(5)", 36: "color(6)", 37: "color(7)", 39: "default", 40: "on color(0)", 41: "on color(1)", 42: "on color(2)", 43: "on color(3)", 44: "on color(4)", 45: "on color(5)", 46: "on color(6)", 47: "on color(7)", 49: "on default", 51: "frame", 52: "encircle", 53: "overline", 54: "not frame not encircle", 55: "not overline", 90: "color(8)", 91: "color(9)", 92: "color(10)", 93: "color(11)", 94: "color(12)", 95: "color(13)", 96: "color(14)", 97: "color(15)", 100: "on color(8)", 101: "on color(9)", 102: "on color(10)", 103: "on color(11)", 104: "on color(12)", 105: "on color(13)", 106: "on color(14)", 107: "on color(15)", } class AnsiDecoder: """Translate ANSI code in to styled Text.""" def __init__(self) -> None: self.style = Style.null() def decode(self, terminal_text: str) -> Iterable[Text]: """Decode ANSI codes in an iterable of lines. Args: lines (Iterable[str]): An iterable of lines of terminal output. Yields: Text: Marked up Text. """ for line in terminal_text.splitlines(): yield self.decode_line(line) def decode_line(self, line: str) -> Text: """Decode a line containing ansi codes. Args: line (str): A line of terminal output. Returns: Text: A Text instance marked up according to ansi codes. """ from_ansi = Color.from_ansi from_rgb = Color.from_rgb _Style = Style text = Text() append = text.append line = line.rsplit("\r", 1)[-1] for plain_text, sgr, osc in _ansi_tokenize(line): if plain_text: append(plain_text, self.style or None) elif osc is not None: if osc.startswith("8;"): _params, semicolon, link = osc[2:].partition(";") if semicolon: self.style = self.style.update_link(link or None) elif sgr is not None: # Translate in to semi-colon separated codes # Ignore invalid codes, because we want to be lenient codes = [ min(255, int(_code) if _code else 0) for _code in sgr.split(";") if _code.isdigit() or _code == "" ] iter_codes = iter(codes) for code in iter_codes: if code == 0: # reset self.style = _Style.null() elif code in SGR_STYLE_MAP: # styles self.style += _Style.parse(SGR_STYLE_MAP[code]) elif code == 38: # Foreground with suppress(StopIteration): color_type = next(iter_codes) if color_type == 5: self.style += _Style.from_color( from_ansi(next(iter_codes)) ) elif color_type == 2: self.style += _Style.from_color( from_rgb( next(iter_codes), next(iter_codes), next(iter_codes), ) ) elif code == 48: # Background with suppress(StopIteration): color_type = next(iter_codes) if color_type == 5: self.style += _Style.from_color( None, from_ansi(next(iter_codes)) ) elif color_type == 2: self.style += _Style.from_color( None, from_rgb( next(iter_codes), next(iter_codes), next(iter_codes), ), ) return text if sys.platform != "win32" and __name__ == "__main__": # pragma: no cover import io import os import pty import sys decoder = AnsiDecoder() stdout = io.BytesIO() def read(fd: int) -> bytes: data = os.read(fd, 1024) stdout.write(data) return data pty.spawn(sys.argv[1:], read) from .console import Console console = Console(record=True) stdout_result = stdout.getvalue().decode("utf-8") print(stdout_result) for line in decoder.decode(stdout_result): console.print(line) console.save_html("stdout.html")
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