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swoole.h
(24.83 KB)
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swoole_api.h
(3.43 KB)
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swoole_asm_context.h
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swoole_async.h
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swoole_atomic.h
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swoole_base64.h
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swoole_buffer.h
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swoole_c_api.h
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swoole_channel.h
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swoole_client.h
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swoole_config.h
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swoole_coroutine.h
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swoole_coroutine_c_api.h
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swoole_coroutine_channel.h
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swoole_coroutine_context.h
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swoole_coroutine_socket.h
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swoole_coroutine_system.h
(3.87 KB)
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swoole_dtls.h
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swoole_error.h
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swoole_file.h
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swoole_file_hook.h
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swoole_hash.h
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swoole_heap.h
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swoole_http.h
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swoole_http2.h
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swoole_iouring.h
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swoole_lock.h
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swoole_log.h
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swoole_lru_cache.h
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swoole_memory.h
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swoole_message_bus.h
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swoole_mime_type.h
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swoole_mqtt.h
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swoole_msg_queue.h
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swoole_pipe.h
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swoole_process_pool.h
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swoole_protocol.h
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swoole_proxy.h
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swoole_reactor.h
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swoole_redis.h
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swoole_server.h
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swoole_signal.h
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swoole_socket.h
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swoole_socket_hook.h
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swoole_ssl.h
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swoole_static_handler.h
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swoole_string.h
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swoole_table.h
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swoole_thread.h
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swoole_timer.h
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swoole_util.h
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swoole_version.h
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swoole_websocket.h
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swoole_wheel_timer.h
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Editing: swoole_coroutine_system.h
/* +----------------------------------------------------------------------+ | Swoole | +----------------------------------------------------------------------+ | This source file is subject to version 2.0 of the Apache license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.apache.org/licenses/LICENSE-2.0.html | | If you did not receive a copy of the Apache2.0 license and are unable| | to obtain it through the world-wide-web, please send a note to | | license@swoole.com so we can mail you a copy immediately. | +----------------------------------------------------------------------+ | Author: Tianfeng Han <rango@swoole.com> | | Twosee <twose@qq.com> | +----------------------------------------------------------------------+ */ #pragma once #include "swoole_coroutine.h" #include "swoole_file.h" #include <vector> namespace swoole { namespace coroutine { //------------------------------------------------------------------------------- struct PollSocket { int16_t events; int16_t revents; void *ptr; network::Socket *socket; PollSocket(int16_t _event, void *_ptr) { events = _event; ptr = _ptr; revents = 0; socket = nullptr; } }; int translate_events_to_poll(int events); int translate_events_from_poll(int events); class System { public: static void init_reactor(Reactor *reactor); /* sleep */ static int sleep(double sec); /* file */ static std::shared_ptr<String> read_file(const char *file, bool lock = false); static ssize_t write_file(const char *file, char *buf, size_t length, bool lock = 0, int flags = 0); /* dns */ static std::string gethostbyname(const std::string &hostname, int domain, double timeout = -1); static std::vector<std::string> getaddrinfo(const std::string &hostname, int family = AF_INET, int socktype = SOCK_STREAM, int protocol = IPPROTO_TCP, const std::string &service = "", double timeout = -1); static void set_dns_cache_expire(time_t expire); static void set_dns_cache_capacity(size_t capacity); static void clear_dns_cache(); /* multiplexing */ static bool socket_poll(std::unordered_map<int, PollSocket> &fds, double timeout); /* wait */ static pid_t wait(int *__stat_loc, double timeout = -1); static pid_t waitpid(pid_t __pid, int *__stat_loc, int __options, double timeout = -1); /** * waitpid_safe() does not deps on the signal * and can be safely used in a multi-threaded environment. */ static pid_t waitpid_safe(pid_t __pid, int *__stat_loc, int __options); /* signal */ static int wait_signal(int signal, double timeout = -1); static int wait_signal(const std::vector<int> &signals, double timeout = -1); /* event */ static int wait_event(int fd, int events, double timeout); static bool exec(const char *command, bool get_error_stream, std::shared_ptr<String> buffer, int *status); }; std::string gethostbyname_impl_with_async(const std::string &hostname, int domain, double timeout = -1); //------------------------------------------------------------------------------- struct AsyncLock { private: void *resource_; public: AsyncLock(void *resource); ~AsyncLock(); }; std::shared_ptr<AsyncLock> async_lock(void *); //------------------------------------------------------------------------------- } // namespace coroutine } // namespace swoole
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