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swoole.h
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swoole_api.h
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swoole_asm_context.h
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swoole_async.h
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swoole_atomic.h
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swoole_base64.h
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swoole_buffer.h
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swoole_c_api.h
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swoole_channel.h
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swoole_client.h
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swoole_config.h
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swoole_coroutine.h
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swoole_coroutine_c_api.h
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swoole_coroutine_channel.h
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swoole_coroutine_context.h
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swoole_coroutine_socket.h
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swoole_coroutine_system.h
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swoole_dtls.h
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swoole_error.h
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swoole_file.h
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swoole_file_hook.h
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swoole_hash.h
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swoole_heap.h
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swoole_http.h
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swoole_http2.h
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swoole_iouring.h
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swoole_lock.h
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swoole_log.h
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swoole_lru_cache.h
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swoole_memory.h
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swoole_message_bus.h
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swoole_mime_type.h
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swoole_mqtt.h
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swoole_msg_queue.h
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swoole_pipe.h
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swoole_process_pool.h
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swoole_protocol.h
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swoole_proxy.h
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swoole_reactor.h
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swoole_redis.h
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swoole_server.h
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swoole_signal.h
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swoole_socket.h
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swoole_socket_hook.h
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swoole_ssl.h
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swoole_static_handler.h
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swoole_string.h
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swoole_table.h
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swoole_thread.h
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swoole_timer.h
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swoole_util.h
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swoole_version.h
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swoole_websocket.h
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swoole_wheel_timer.h
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Editing: swoole_heap.h
/* +----------------------------------------------------------------------+ | Swoole | +----------------------------------------------------------------------+ | This source file is subject to version 2.0 of the Apache license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.apache.org/licenses/LICENSE-2.0.html | | If you did not receive a copy of the Apache2.0 license and are unable| | to obtain it through the world-wide-web, please send a note to | | license@php.net so we can mail you a copy immediately. | +----------------------------------------------------------------------+ | Author: Tianfeng Han <rango@swoole.com> | +----------------------------------------------------------------------+ */ #pragma once namespace swoole { struct HeapNode { uint64_t priority; uint32_t position; void *data; }; class Heap { public: enum Type { MIN_HEAP, MAX_HEAP, }; Heap(size_t _n, Type _type); ~Heap(); size_t count() { return num - 1; } HeapNode *push(uint64_t priority, void *data); void *pop(); void change_priority(uint64_t new_priority, HeapNode *ptr); void remove(HeapNode *node); void *peek(); void print(); int compare(uint64_t a, uint64_t b); HeapNode *top() { if (num == 1) { return nullptr; } return nodes[1]; } private: uint32_t num; uint32_t size; enum Type type; HeapNode **nodes; void bubble_up(uint32_t i); uint32_t maxchild(uint32_t i); void percolate_down(uint32_t i); }; }
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